![]() Frilldensity is changed with /console frilldensity 64 300 works well on my machine with a frilldensity of 64, but will cause (quite large) performance issues with the max frill density of 256. Frilldistance (grass render distance) increase.Patching the client to be large-address aware may help with this (this patcher does not patch the client to be LAA right now). This patch allows up to 10000, but very large values may cause the client to crash.Farclip can be changed with /console farclip 1000 (777 is the default maximum).Farclip (terrain render distance) max value increase.Will probably look strange on non-widescreen resolutions, so users of such resolutions may want to change the value. ![]() FoV is set to 1.925 to better match WotLK and later clients.The values for FoV, farclip, frilldistance and nameplate distance can be changed with command line arguments. To use, just drag WoW.exe on top of the patcher or alternatively run it from the command line with the path to your WoW.exe as an argument.Ĭurrently the following tweaks are implemented. This is a simple patcher, written in Rust, that takes WoW.exe as an argument and produces a WoW_patched.exe with a number of tweaks. Don't forget to accept the EULA.The 1.12.1 client is missing many of the conveniences of modern clients and that annoyed me enough to work out how to add them myself. Run the server using the forge jar, not the minecraft_server jar.Download AutoRegLib and Quark, and put the downloaded files into that folder.Open the folder where you put your server, and make a new folder, named "mods".It has to be empty so you should make a new one. button and pick a folder to put your server. Run your forge installer like before, but select "Install server" this time.If you want to install the mod on a server: Drag the two files you just downloaded into the mods folder. ![]()
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